You don't have to travel to see Mount Everest or take a peek behind the curtain at La Scala. A couple of clicks is all you need to be instantly chatting with friends on the other side of the world or sending colleagues vital information and plan meetings. All you need is a mobile device and the relevant application.
Any mobile application development project involves developing interface design. Platform creators have set a high standard for the appearance of the program's response to the user's actions. Even mobile applications created for limited intra-company usage meet these high standards: provision of necessary information, absence of superfluous information, and a non-intrusive interface that the user enjoys interacting with.
Even though mobile applications for Android, iOS and Windows Phone may look alike and have similar interfaces, they should be written using completely different programming languages and libraries: ObjectiveC, Java and C#. This should be considered when planning labor expenditures for creation of mobile applications.
A great alternative to targeted languages is a cross-platform development environment, which has a number of advantages: quicker acceptance, budget economising, and unity of code across all platforms. Cross-platform programs work slower, however, support a smaller number of embedded graphic primitives and interact less well with the OS core.
Most mobile applications – no matter how simple they may look on a screen – require a complex server component. The user sees only the tip of the iceberg, while the majority of work remains hidden.
Publishing in App Store requires moderation, registration and verification, which is a commercial service of the corporation. Correcting the defects pointed out by Apple engineers may take additional time, as they are guided by their internal rules. We offer the possibility of publishing an application through EDISON account. We have all the necessary people, equipment and gadgets for this.